Hey everyone! To celebrate the release of the new MIDI Audio Wing and ZPUino 1.0 we are releasing a slew of new audio examples. In fact, we made a whole new Wiki dedicated to audio applications for the Papilio. Check it out over at http://audio.GadgetFactory.net.
The first example is a stand alone ym player that lets you load a ym file to SPI Flash and play it back on a model of the YM2149 audio chip without any help from a computer. The YM2149 is the audio chip that was used in popular computers like the Atari ST so there are HUGE repositories of ym files available on the Internet, google is your friend. To get more details, source code, and bit files head over to the projects Wiki page.
Great news! The Arcade MegaWing is back in stock at Seeed Studio and can be purchased for the low price of $19.99. Or you can bundle it with the Papilio One 500K FPGA and get both for $84.99.
The Arcade MegaWing gives you everything you need to recreate and hack on classic and homebrew arcade games.
Here at Gadget Factory we’re happy to announce that the first release of the Arcade Blaster application is now officially available for download!
The new Arcade Blaster application makes it easier then ever to load games to the Papilio Arcade hardware. It works just like MAME, simply provide ROMs that you own and it takes care of everything. You will be up and running with your games in less then 15 seconds. If you’ve been on the fence about buying the Papilio Arcade then wait no longer, the Papilio Arcade is available for $84.99 at Seeed Studio.
The Arcade Blaster is a new multi-platform application that simplifies using Papilio Arcade kit and eliminates the need to directly work on HDL sources.
The new application runs on Windows as well as Linux and both JRE and FTDI drivers are part of the installer however you can still choose the Arcade Blaster compact version If you have these components already installed.
A documentation page is also being released at the Arcade Wiki for any information about the application you can go to this page to know all about the installation, requirements, how to use it and more…
- Here’s a link to the Arcade Blaster documentation page.
- Download the Windows Installer with Java.
- Download the Windows Installer without Java.
The Gadget Factory Team
Thanks to reader Sowbug, who sent us this nice tidbit about how he got Pac-Man running on his Papilio Arcade via Linux. Sowbug says,
“Just got the Papilio on Sunday and was going through converting the Windows-based .bat and tools for merging/loading the Pac-Man bitfile. The first time I ran the loader with the bitfile, it paused for what seemed like maybe 250 milliseconds — far too short in the opinion of someone coming from an Arduino background. Then I looked to my side and saw Pac-Man running on my old VGA monitor. I almost jumped out of my seat! I didn’t expect it to work the first time, and especially with so little time elapsed since loading. Fun stuff!”
Check out Sowbug’s original blog post for an in-depth look at what went in to the project, and for access to the fork he wrote for Linux. I have to say, I really like Sowbug’s photo on that post. Great composition!
On the same forum thread where this was discussed, the issue was raised about using a PS/2 keyboard for joystick functionality. I just remembered that Mike Field had some code pertaining to that in his Papilio Wiki.
The specific entry, with code for using a PS/2 keyboard for joystick controls can be found here.
“This project allows a PS/2 keyboard to be embedded into a project that usually uses a joystick.”
Thanks for sharing your work with us, Sowbug!