Arcade Game

  • Lose Yourself in the LED Timer Game with FPGA

    Hey FPGA lovers! If you have ever been a fan of arcade games, here is a chance for you to re live the glory days! The LED timer game with FPGA consists of an LED-button interfacing with FPGA. The project is really simple to implement and it is a great first project for FPGA aspirants.…

  • Old School Graphics: How did they work? (Part II)

      More content on graphics for old school gamers in this great video, especially for Apple II and Atari 2600 aficionados. It details how graphics worked on monochrome screens and color screens using 8 bits of memory. Apple II graphics used only 16 colors in low resolution mode and 6 colors in high resolution mode, not…

  • Old School Graphics: How did they work?

    Many of us spent hours, if not days in front of Ataris, Commodores, Nintendos and other old school gaming systems. Playing colorful games was then  possible on 8 kB, 16kB and 32 kB video RAM. An excellent video from digg.com shows how colors were coded on those early gaming consoles and also details how pixels sprites were…

  • New Arcade Blaster App 1.2 Release!

    Here at Gadget Factory we’re happy to announce that a 1.2 version of the Arcade Blaster application is now officially released and available for download from the new download center! The Arcade Blaster is a multi-platform application that simplifies using Papilio Arcade kit and eliminates the need to directly work on HDL sources and it…