Nintendo

  • Recreating Nintendo Chiptunes with FPGA and the 6502 processor

    Greetings FPGA lovers! Today’s project explores the possibility of using FPGA in combination with other processors to recreate the amazing Nintendo Chiptunes or Soundtracks that an entire generation of gamers are used to. The project uses a combination of FPGA with Verilog and the 6502 processor along with a Nesdev APU for audio generation. The…

  • Old School Graphics: How did they work?

    Many of us spent hours, if not days in front of Ataris, Commodores, Nintendos and other old school gaming systems. Playing colorful games was then  possible on 8 kB, 16kB and 32 kB video RAM. An excellent video from digg.com shows how colors were coded on those early gaming consoles and also details how pixels sprites were…