Turbografx-16 Game Console Recreated On FPGA

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Remember the Turbografx-16 (PC Engine in Japan) video game console from the early 1990s?  I used to love playing Bonk’s Adventure on that thing.  FPGA hacker and nostalgic gamer Gregory decided to recreate the Turbografx-16 hardware within an FPGA and it seems to be working pretty well!  Aah, brings me back.

For this project, it looks like he’s using an Altera DE-1 FPGA board, and he says that he’s been able to recreate all three of the main chips from the original hardware.  At this stage in the project he’s able to store TG-16 game ROMs in the flash memory of the DE-1, and plans to add ROM loading from an SD card soon.

Gregory, the man behind the FPGA-based Turbografx 16 clone, struggled for three months to get the gear working the way he wanted.  Now that he’s largely finished, he can render and play any Turbografx 16 game he can get his hands on.  The clone loads ROMs in on-board flash memory, and you can supply ROMs to the system using SD card.  He hasn’t managed to get sound working just yet, but he does say he has plans for that in the near future.

(via Geek.com)

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