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  • Initial Impressions: Firing Up The Papilio Pro

    Well, what do ya know! Duane Benson over at All Programmable Planet has another nice article up, this time on the subject of getting his Papilio Pro ready. Ready to do his bidding, that is! If you read the previous article here about the progress of the tele-presence robotic avatar that Duane is working on,…

    hoppasaurus

    August 30, 2013
    Papilio
    FPGA projects, GPIO, Papilio Pro, Spartan 6 LX9
  • Status Update On Papilio-Based Robot Avatar Project

    Here’s a great follow-up on the progress of Duane Benson’s Papilio-based tele-presence avatar project which we covered here on the blog a little while back. Looks like he is moving forward with the overall implementation in strides. Referring to the photo above, Duane gives us the run-down from a hardware standpoint: Toward the lower-left, we…

    hoppasaurus

    August 28, 2013
    Papilio
    avatar, FPGA projects, Papilio Projects, Robot, robotics
  • Tutorial: Running Nut/OS On DE0-Nano For Internet Radio

    Courtesy of Emb4fun, Michael Fischer posted a wonderfully detailed tutorial for getting the Nios II soft processor up and running on his Altera DE0-Nano FPGA, complete with Nut/OS.  The tutorial is as about as in-depth as they come. The tutorial comes in three easy-to-follow sections, and is complete with screenshots and step-by-step instructions. The first…

    hoppasaurus

    August 21, 2013
    FPGA
    Altera DE0-Nano, FPGA projects, NIOS-II, Nut/OS, soft processor
  • Using A Raspberry Pi As A Commodore 64 Disk Drive

    The Commodore 64’s influence continues to echo. There’s a great throwback project going on over at Insentricity involving an R-Pi being used as a disk drive for the Commodore 64. Check out the vid for a nice look at the project! I’ve made some more progress on my software that allows the Raspberry Pi to…

    hoppasaurus

    August 19, 2013
    Open Source
    C64, disk drive, Raspberry Pi
  • Vector Graphics Arcade Games On An FPGA

    This is a pretty cool reincarnation of the old-school vector graphics arcade games – now reborn on FPGA. You just might recognize vector graphics from such classic arcade games as Asteroids, Gravitar, and Tempest. Vector was an interesting display technology at the time, differentiating itself from pixel-based video game graphics by using a method of…

    hoppasaurus

    August 14, 2013
    FPGA
    Asteroids, FPGA Game, FPGA projects, Nexus 2, vector graphics
  • Augmented Reality Edge-Detection Game On DE-2 FPGA

    The cool FPGA projects just won’t let up over at Cornell University. In this one, we’ve got students Chris Fairfax, Matheus Ogleari, and Aadeetya Shreedha with their realtime edge-detection physics-based ball game implimented on an Altera DE-2 dev board. This is some seriously cool design. The project uses the Sobel operator to detect the edges…

    hoppasaurus

    August 12, 2013
    FPGA
    Altera DE-2, Augmented Reality, Edge Detection, FPGA projects
  • RFID Adapter Cape Project: 2013 TI Design Challenge

    Here’s another innovative project from the 2013 Texas Instruments Intern Design Challenge, courtesy of Sheng Zhao, Amulya Kattimani, and Edwin Flores. Their project is called the BeagleBone Black RFID Adapter Cape. I posted a video of what the team is envisioning for their project above, and on their project page there are a couple more…

    hoppasaurus

    August 10, 2013
    Knowledge Base
    2013 Intern Design Challenge, BeagleBone Black, RFID
  • Accelerometer Tilt Sensing On Altera DE0 Nano FPGA

    We found a great tutorial for using an accelerometer’s tilt data on an FPGA over at Pyro Electro. In this particular project, they’re using an Altera DE0-Nano board (and using the built-in accelerometer), a breadboard, the DE0-Nano Development Suite software, (32x) 100 mega resistors, (32x) green LEDs, and jumper wires. Check out the video above,…

    hoppasaurus

    August 7, 2013
    FPGA
    accelerometer, Altera DE0-Nano, FPGA, FPGA projects, tilt sensing, Tutorial
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