Arcade MegaWing

  • FPGA Platformer Game Written Entirely In VHDL

    FPGA enthusiast and nostalgic gamer Ben created a 1980s-style side-scrolling platformer game (think Super Mario Bros.) entirely in VHDL. Hence there is no microprocessor present. Ben’s game was originally written to run on an Altera dev board, and some other hardware. The hardware consists of: •A single FPGA •Power and clock circuitry •A controller, which…

  • Video: David Crane On Designing Pitfall For Atari 2600

    We found a great vid of Pitfall designer David Crane giving a talk about designing and writing the Activision-published game for the Atari 2600 all the way back in the early 1980s. This video is from the 2011 GDC (Game Developers Conference). In it, David gives a great deconstruction of the development process for writing…

  • NES Game Console Recreated On FPGA

    Today we’ve got a great gamer project to share with you in which a dude recreated the iconic Nintendo Entertainment System (NES) on a Digilent Nexus 3 FPGA dev board. The reason?  In his words, I was a bit bored during Christmas, so I decided to construct a whole Nintendo Entertainment System (NES) in an FPGA. Boredom?  That…