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  • FPGA Snake game uses no VHDL at all

    Remeber the DE2 FPGA board we talked about in the last post that ECE 5760 students used to implement their HAND BREAKING BRICKS game, this time the same FPGA board is used for the implementation of the game SNAKE. It’s not a normal version of the game.But what is special with this version is that…

    dhia.khaladi

    March 30, 2012
    FPGA, Knowledge Base
    FPGA, FPGA Game, SNAKE Game, VHDL
  • FPGA Breakout Game controlled with hand motions!

    ECE 5760 students Meng-Ling (Maxwell) Liu, Thu-Thao Nguyen and Yang Yang designed a breakout game that they call HAND BREAKING BRICKS but this game is not controlled the way classic breakout games are, it’s controlled with hand motions!! The project is basically consisting of a CCD camera, a DE2 FPGA board and a VGA monitor…

    dhia.khaladi

    March 28, 2012
    FPGA, Knowledge Base
    FPGA, FPGA Game, Hacks
  • Hamster hacks mini helicopter control into FPGA

    Hamster bought a cheap Infrared toy helicopter with the intention of hacking the protocol and he successfully built an FPGA interface for it. He started with Capturing the commands using a IR receiver module but the IR sensor he had didn’t give any useful signal so he decided to open the transmitter and inspect it.…

    dhia.khaladi

    March 23, 2012
    Hacking
    FPGA, Hacks, Logic Sniffer
  • ZPUino 1.0 Release Coming Soon!

    The ZPUino is a 32 bit processor running at 100Mhz with an integrated VGA display adapter and YM2149 sound processor. Everything is controlled by a sketch and an easy to use VGA library from the Arduino IDE. The good news is that a 1.0 version of the ZPUino will be released soon probably before the…

    dhia.khaladi

    March 22, 2012
    Open Source News
    Arduino, News, Papilio Plus, ZPUino
  • MPX soft-core processor running on the Papilio One 250K

    UltraEmbedded has managed to run a ‘MPX’ soft-core processor on a Papilio One 250K board: “‘MPX’ is a 32-bit soft-core pipelined RISC processor written in Verilog.The processor implements the majority of MIPS-I™ ISA excluding the formally patented unaligned load/store instructions & also the hw multiplier / divider (mult, multu, div, divu) instructions.” The missing instructions can…

    dhia.khaladi

    March 19, 2012
    Papilio, User Submitted
    FPGA, MIPs processor, MP3 decoder, MPX Core, Papilio One, WAV decoder
  • CRT vector graphics arcade game built from an FPGA board

    Sprite_tm is a big FPGA fan and he was always looking for a nice project to polish his VHDL skills with. Luckily the company he’s working for decided to clean up storage and throw away some broken PCBs and that’s how he got some old FPGA hardware.  “…To control all that, there was a XC2V1000;…

    dhia.khaladi

    March 16, 2012
    FPGA, Knowledge Base
    Arcade Game, CRT, FPGA, VHDL
  • Good solution to get rid of annoying Solder Fumes

    Have you been annoyed by the solder fumes that always tend to rise up into your nose? Don’t look anymore for a solution, we got a great one for you it’s an easy solution that does not need any high tech equipment for implementation made by Jean-Claude Wippler from Jeelabs. Here’s how he did it:…

    dhia.khaladi

    March 15, 2012
    Knowledge Base
    Hacks, Solder fumes
  • Check out what it takes to recreate the Bomb Jack game in VHDL.

    Alex, who did this writeup about translating Galaxian’s Verilog code to VHDL is at it again with an exciting new project. He decided to see what it takes to recreate one of his favorite Arcade games (Bomb Jack) using only VHDL, the games schematic, the Open Source T80 Soft Processor, and technical information available on…

    dhia.khaladi

    March 12, 2012
    Papilio Arcade, User Submitted
    Bomb Jack, FPGA Game, Papilio Plus, VHDL
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