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Old School Graphics: How did they work? (Part II)
More content on graphics for old school gamers in this great video, especially for Apple II and Atari 2600 aficionados. It details how graphics worked on monochrome screens and color screens using 8 bits of memory. Apple II graphics used only 16 colors in low resolution mode and 6 colors in high resolution mode, not…
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Old School Graphics: How did they work?
Many of us spent hours, if not days in front of Ataris, Commodores, Nintendos and other old school gaming systems. Playing colorful games was then possible on 8 kB, 16kB and 32 kB video RAM. An excellent video from digg.com shows how colors were coded on those early gaming consoles and also details how pixels sprites were…
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Learning Verilog for FPGAs: Flip Flops
Creating an adder on Verilog and putting it into an FPGA board can be done in various ways: With or without clocks. A very detailed and thorough tutorial explains how to use clocked elements to verify whether the adder has ever generated a carry as well as a few counters. Using clocks avoids getting glitches and…
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Papilio DUO on Signal Path RGB Clock
On his Youtube channel Signal Path presents a nice RGB Clock controlled by a Papilio DUO
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Run your ROMs on Papilio Arcade hardware with ROMVault!
The latest project from GadgetFactory has just been finished and we’re very happy to show you ROMVault! Running old school video games on a Papilio Arcade hardware is a thrilling experience for old time gamers and a good challenge for technology enthusiasts. There is sometimes an issue while running those games: It is not always easy to determine…
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Open source FPGA toolchain builds CPU
Ever wondered if you could run a J1a CPU on an FPGA using only open source hardware? This is possible using these three open source tools: an Open Source Forth kernel, SwapForth running on an Open Source CPU, the J1a built using an entirely Open Source FPGA toolchain, IceStorm When you develop software, you need some…
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µGFX – embedded library for Displays and Touchscreens
Here is an interesting GUI toolkit that we’d love to see running on the ZPUino! µGFX is a library to interface all kinds of different displays and touchscreens to embedded devices. The main goal of the project is it to provide a set of feature rich tools like a…
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EEVblog #754 – Altium Circuit Maker First Impressions
Altium’s free version of their PCB software called Circuit Maker is open to the public now. We gave it a spin and liked it, here is a video showing some more details. Dave gives his first impression of Altium’s new FREE PCB design tool for the maker community, Circuit Maker. via www.eevblog.com
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