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  • Old School Graphics: How did they work? (Part II)

      More content on graphics for old school gamers in this great video, especially for Apple II and Atari 2600 aficionados. It details how graphics worked on monochrome screens and color screens using 8 bits of memory. Apple II graphics used only 16 colors in low resolution mode and 6 colors in high resolution mode, not…

    maher

    September 15, 2015
    Papilio Arcade
    Apple II, Arcade Game, Atari 2600
  • Old School Graphics: How did they work?

    Many of us spent hours, if not days in front of Ataris, Commodores, Nintendos and other old school gaming systems. Playing colorful games was then  possible on 8 kB, 16kB and 32 kB video RAM. An excellent video from digg.com shows how colors were coded on those early gaming consoles and also details how pixels sprites were…

    maher

    September 10, 2015
    Papilio Arcade
    Arcade Game, Atari 2600, Nintendo
  • Learning Verilog for FPGAs: Flip Flops

      Creating an adder on Verilog and putting it into an FPGA board can be done in various ways: With or without clocks.  A very detailed and thorough tutorial explains how to use clocked elements to verify whether the adder has ever generated a carry as well as a few counters. Using clocks avoids getting glitches and…

    maher

    September 3, 2015
    FPGA, Open Source News
    FPGA, Verilog
  • Papilio DUO on Signal Path RGB Clock

    On his Youtube channel Signal Path presents a nice RGB Clock controlled by a Papilio DUO

    dhia.khaladi

    September 1, 2015
    FPGA, Papilio, User Submitted
    Papilio DUO Signal Path youtube
  • Run your ROMs on Papilio Arcade hardware with ROMVault!

    The latest project from GadgetFactory has just been finished and we’re very happy to show you ROMVault! Running old school video games on a Papilio Arcade hardware is a thrilling experience for old time gamers and a good challenge for technology enthusiasts. There is sometimes an issue while running those games: It is not always easy to determine…

    maher

    August 26, 2015
    Papilio Arcade, User Submitted
    Arcade Games, FPGA, Papilio Arcade
  • Open source FPGA toolchain builds CPU

    Ever wondered if you could run a J1a CPU on an FPGA using only open source hardware? This is possible using these three open source tools: an Open Source Forth kernel, SwapForth running on an Open Source CPU, the J1a built using an entirely Open Source FPGA toolchain, IceStorm When you develop software, you need some…

    maher

    August 18, 2015
    FPGA, Open Source News
    FPGA
  • µGFX – embedded library for Displays and Touchscreens

    Here is an interesting GUI toolkit that we’d love to see running on the ZPUino!             µGFX is a library to interface all kinds of different displays and touchscreens to embedded devices. The main goal of the project is it to provide a set of feature rich tools like a…

    Jack Gassett

    July 30, 2015
    Knowledge Base
  • EEVblog #754 – Altium Circuit Maker First Impressions

    Altium’s free version of their PCB software called Circuit Maker is open to the public now. We gave it a spin and liked it, here is a video showing some more details. Dave gives his first impression of Altium’s new FREE PCB design tool for the maker community, Circuit Maker. via www.eevblog.com

    Jack Gassett

    July 28, 2015
    Knowledge Base
    pi
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